Treasures of Darkness

The Treasures of Darkness are seven legendary items created from an ancient spell found in the Infernal Spellbook in order to keep the ancient magical arts of the Sea of Darkness locked up forever. The Purgatory Stone in the village of Mer Khar is the origin and resting place of the seven items, and also where Mephistopheles sacrificed thousands beings in order to create them.

Abilities:
The Treasures of Darkness grant their chosen owners access to ancient magic to use in combat and to their advantage. The most standard are granting a wish when being acquired, communicating with the dead, casting terrible punishments on the loser of a fight or contest that the owner won against. When a fight starts, using the magic of the items, combatants would send themselves into an alternate dimension where their fight won't be interrupted, and where more than just the mortal coil of the combatents are at risk.

Outside of combat, in addition to their unique abilities, the treasures' power of the Sea of Darkness also allow the owners to harness dark magic that they can defend themselves with. The power within lets their holders perform feats like: putting people to sleep, cloaking himself and others from sight, interfering with other fights using the power of the Sea, remote-viewing, etc. The items also give their owners protection from harm, and from other magic. According to Emilia, three of the Treasures represented justice (Key, Scale and Necklace), three are weak to evil (Ring, Rod, and Eye), and the seventh, the Darkness Pendant, represents both evil and justice.